Let it Rip! A (long) Metal Gear Rising: Revengeance Review (Part 2)


You know, I’m reminded of a conversation I had with my brother a couple of weeks ago.  He noticed I was really excited about the then-upcoming release of Revengeance; knowing that I tended to keep a pulse on game reviews, he asked me if I thought it would get good scores — especially in comparison to the fresh-on-the-market DmC.  I gave him my prediction.  “No, it probably won’t get good reviews.  There’s no denying that it’ll be good, but the scores won’t be as high as DmC’s.  People will probably say the story is stupid, or confusing, or something.  Or some other flaw.”

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Let it Rip! A (long) Metal Gear Rising: Revengeance Review (Part 1)


Even though I say “review” it’s more of a mix with retrospective. I first came upon this when it was first announced at E3, and like Final Fantasy versus 13 15, it was stuck in what one would call “development hell”, switching industry and waiting a long while until it finally got released. And yes I got the eu limited edition, getting me this baby:

MGS-Raiden-Rising-Play-Arts-Kai(aww yeah)

So, what did I think about the game?

It’s great. go play it.

What you want more delicious words? Okay. If you say so…

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